|
Agent插件浅析(6) ole_1. O B J E C T.characters("CharacterID").hide() ole_1. O B J E C T.characters.unload("CharacterID") end if 自定义事件ue_fileopen的脚本如下: string docname, named integer value value = GetFileOpenName("选择动画角色文件",docname, named, "acs", "动画角色文件(*.acs),*.acs" ) IF value = 1 THEN ole_1. O B J E C T.characters.unload("CharacterID") ole_1. O B J E C T.characters.load("CharacterID",docname) ole_1. O B J E C T.characters("CharacterID").languageID=1033 ole_1. O B J E C T.characters("CharacterID").moveto(20,20) ole_1. O B J E C T.characters("CharacterID").show() ole_1. O B J E C T.characters("CharacterID").speak("Hello!") ole_1. O B J E C T.characters("CharacterID").play("congratulate") ole_1. O B J E C T.characters("CharacterID").play("Wave") cb_1.enabled=false lb_1.reset() for ll=1 to upperbound(ole_1. O B J E C T.characters("CharacterID").animationnames) lb_1.additem(ole_1. O B J E C T.characters("CharacterID").animationnames[ll]) next lb_1.selectitem(1) ole_1. O B J E C T.characters("CharacterID").moveto(0,0) lb_1.setfocus() end if 自定义事件ue_fileexit的脚本如下: close(this) lb_1的clicked事件脚本如下: cb_1.enabled=true lb_1的doubleclicked事件脚本如下: cb_1.triggerevent("clicked") lb_1的getfocus事件如下: cb_1.default=true cb_1的clicked事件脚本如下: ole_1. O B J E C T.characters("CharacterID").stop this.title="演示动画角色动作:"+lb_1.SelectedItem ( ) ole_1. O B J E C T.characters("CharacterID").play(lb_1.selecteditem()) cb_2的clicked事件脚本如下: ole_1. O B J E C T.characters("CharacterID").stop() 8、编写application对象open事件脚本如下: open(w_example)
|